Baron Control (Siege:Stormwind)
Created by Drksage
Updated Jun 3, 2024 for PvE
Control the Siege with slow and high AoE destruction
Stats
![Gold](/warcraft-rumble/res/img/traits/gold.png)
![Damage](/warcraft-rumble/res/img/traits/damage.png)
![Health](/warcraft-rumble/res/img/traits/health.png)
![Damage per Second](/warcraft-rumble/res/img/traits/dps.png)
Traits
Mini Stats
Guide
This deck allows you to control the pace of the game, with units that are slow and cover each side of the map. You use this for any boss stage. The AoE and control will get you back in the game, after each phase. The units are cost efficient and you can spam on each side, if needed.
-------------------------------------------------------------------
_________ UNDEAD| UNDEAD | UNBOUND
LEADER ------------------------------------------------------
_________ FLYING| ELEMENTAL | CYCLE
-------------------------------------------------------------------
THE DEATHBALL SIEGE
- Combine units to control each side. I would combine Ghoul + Witch Doctor and Baron Rivendare and Gryphon Rider.
- Pyromancer and Meat Wagon are used to cover a large amount of area for there spread/splash damage. They are great to control the map, after the boss has wiped out all your gains.
- Toss Quilboar anytime to turn something the other direction. He is a great utility unit that can keep your range safe. He is great in dealing with Huntress.
- Baron Rivendare does not need to be played, but if you have a ton a gold, you can dump it on him. His trait Chill of the Grave makes him such a good leader to help slow everything down.
THE STRAT
- You always want to start of by placing a Ghoul first. If he is not in your hand, try to cycle minis to get him. Always place your minis from the back of your base, so you can place Ghoul in front of them.
- You want to always try to play a range damage dealer after you have set up you front line. Pyromancer should only be played after your line is set. Your other range can be played a little earlier if you want because of their range. You can always use your Quilboar to turn enemies away from them.
- Distribute your DEATHBALLs to each side. Do not choose one side and throw all your minis in that route. The bosses will wipe your minis out in each phase, so you want to control each side one at a time. If you have made a DEATHBALL on the right side, start making one on the left.
- Help out your teammate whenever they are in a jam. I use Gryphon Rider + Witch Doctor to help them out. Their versatility is great in keeping the enemies at bay.
Substitutes
- Pyromancer can be equipped with Pyroblast to completely wipe out a ton of enemies.
- Necromancer can be used instead of Pyromancer.
- Execute is amazing in sieges. It removes a ton of health points from many enemies. Your Witch Doctor will be able to keep his shields up constantly because of how quickly they all will die. You can replace either the Flying or Elemental mini for the Spell mini.
Try it out and I hope you all succeed in completing these sieges!
Advanced Build Stats
Build Rating
Lane Offense
Tower Offense
Lane Defense
Tower Defense
Sabotage
Weak Against
Strong Against
About This Build
This build, Baron Control (Siege:Stormwind), was created by Drksage on Jun 3, 2024. The leader of the deck is Baron Rivendare as part of the Undead family.
With 6 other minis, this puts the total build cost at 2.6, DPS at 91, and HP at 541. Be sure to support your favorite builds and creators by upvoting their builds, videos, and anything else they share that you find useful.Check out the profile page of Drksage for more of their guides.
Want to create your own build to share? Head over to our Build Creator and show everyone what you got!
Please login or create a free account to vote on builds.
LoginAre you sure you want to delete this build?
Are you sure you want to report this build?